4/27/2017 – The guards launched their final assault on the undead forces still holding Paladin Isle. It was a brutal fight but a short one, and the Knights of Mondain strangely were nowhere to be seen. Just when the guards had finished their fighting, a paladin arrived to deliver news to Commander Forthwin and the guard that an undead presence had been scouted on Barrier Isle. The guards raced to the isle and found a gathering of powerful undead monstrosities that seemed to be guarding some kind of work site. Fresh dirt was piled high near a bundle of rocks and stones that seemed to be blocking a passageway. Several unearthed remains were scattered around the work site that came alive as the Commander Forthwin disturbed the rocks. The remains of ancient paladins rose up and fight the guards as if guarding the site, but once they were vanquished the guards entered into what they learned was an ancient crypt of the Mysterium Fidei, finding several items of interests: murals depicting the original defeat of the Knights of Mondain, an empty tomb, several books scattered about, and a large pile of bones of ancient paladins slain long ago.
4/20/2017 – For a third time the Royal Guard, under Arthur Forthwin’s command, clashed against the restless dead wandering the streets of Trinsic. The battle was brutal, and many gave their lives in the salvation of Trinsic. When victory was in sight, the Pallid Knight appeared in the Trinsic Meeting Hall to display his work – many innocent citizens of Trinsic gathered in the center of some bizarre ritual, though which the Pallid Knight, by violently sacrificing them, summoned in effect a horrid entity composed of their bound and tormented souls. The monstrosity wreaked devastating destruction before the guards were able to put it down for good while the Pallid Knight quietly slipped away. Victory had been achieved – but a heavy cloud hung above the city.
4/12/2017 – The guards gathered in the captured docks of Trinsic to prepare for the next assault. Commander Forthwin led the charge across the river into western Trinsic where the Royal Guards met a gruesome phalanx of undead, many of them former residents of the city. The guards pushed the undead westward, clearing them out completely all the way to the western wall. Before they could push into the northwestern quarter of Trinsic, however, the undead began to rally from the east, forcing the guards to double-back before the undead could effectively flank them. Finally, the guards pushed north to the Trinsic Barracks, where they encountered none other than the Pallid Knight himself. The knight challenged the guards by forcing them to annihilate one of the finest horses of Trinsic, Baldur the Mighty Steed – a coveted horse among many of Trinsic’s Paladins but now destroyed and returned as an undead minion of the Knights of Mondain. The guards slew the horse as the Pallid Knight made his exit. Though a victory, it was a victory marked with grief for the fallen.
4/6/2017 – Commander Forthwin met with the guards at Castle Blackthorn, where he discussed his plans to retake the docks quarter of Trinsic from the clutch of the dead. They traveled to Barrier Isle just off of Trinsic, and the Commander led the charge across the bridge to the walls of Trinsic. They met stiff resistance immediately upon knocking through the blockades, as swarms of undead descended upon them. Unrelenting, the guard pushed forward and faced off with several of the Knights’ most gruesome creations. The Knights themselves did not seem to make an appearance except for the Pallid Knight, who watched from afar until finally intervening himself, to reveal that the brave Sir Jeffrey, whom until recently had been fighting the undead alone in a berserk rage, had at last perished and remade as an undead minion of the Knight. The Pallid Knight loosed the undead Sir Jeffrey upon the guards forcing them to destroy him forever. As the body of Sir Jeffrey lay lifeless, finally free from the yoke of undeath, Commander Forthwin informed the guard that they were victorious, and that the docks were now under their control.
Hear ye, citizens of the realm!
The legions of the dead under the command of the powerful foes, the Knights of Mondain, have seized Trinsic with OVERWHELMING force!
All travelers are advised to avoid the city, and go with EXTREME caution!
Lord Blackthorn demands answers at the next meeting of the Governor’s Coucil!
Commander Arthur Forthwin of the Royal Guard announces plans to take back the city!
What a sad day! A tragic day! Will the heroes of the realm be able to vanquish the dead wandering Trinsic’s roads??
The guards mustered at Castle Blackthorn, where they were greeted coldly by Commander Forthwin. The Commander informed them that they were to set out on a mission to investigate an undead disturbance reported by the royal scouts. Once they arrived at the reported valley near Trinsic they discovered a legion of the undead wandering within it. Fighting back the dead, the guards eventually found a cave where dead seemed to be gathering around a festering death. Once dispatched the Commander pushed away the muck to find, beneath the foul, odorous remains a stone, upon which was inscribed a dark warning from, to their collective horror, the Knights of Mondain. The stone indicated Trinsic as their target of attack.
Without hesitation Commander Forthwin summoned a moongate to the city of Trinsic, where they found the undead legions of the knights had already entered the city. They pushed back the restless dead to the entrance of the city and seemed on the verge of victory when none other than the Pallid Knight himself emerged from the woods, issuing a stark warning and summoning his other companions. The Knights of Mondain made quick work of the Royal Guard, pushing them back into the city and scattering them near completely in a moment of shear chaos. Near total defeat, Commander Forthwin issued an order of retreat, commanding the guards to fight their way to the docks where he left a moongate back to Britain. At Britain, Commander Forthwin swore to take immediate action in planning an assault to retake Trinsic. The city now remains under the clutches of the dead, led by the enigmatic Knights of Mondain.
Trying a new format for posting events this month. Event summaries will follow in separate postings post-event.
4/6 – The Battle of Trinsic Part 1
On Thursday, April 6th at 8:00 PM EST, meet at Castle Blackthorn.
4/12 – The Battle of Trinsic Part 2
On Wednesday, April 12th at 8:00 PM EST, the guard will muster in the reclaimed parts of Trinsic to continue their attack.
4/20 – The Battle of Trinsic Part 3
On Thursday, April 20th at 8:00 PM EST, meet in the reclaimed parts of Trinsic to continue the battle.
4/25 – Council Meeting
On Tuesday, April 25th at 8:00 PM EST, Lord Blackthorn shall preside over a Council Meeting.
4/27 – The Battle of Trinsic Part 4
On Thursday, April 27th at 8:00 PM EST, meet in the reclaimed parts of Trinsic to continue the battle.
4/29 – Tamer’s Tourney
On Saturday, April 29th at 8:00 PM EST, EM Erebus shall be hosting a Tamer’s Tourney at the New Haven Arena (the animal is not yet determined as of this writing but will be made available on the stone at the arena).
On Thursday, March 30th at 8:00 PM EST, Lord Blackthorn will be presiding over a Council Meeting.
On Saturday, March 25th at 8:00 PM EST, meet at the New Haven Arena to compete in the Tamer’s Tourney hosted by EM Erebus. The animal for March is the Ki-Rin / Unicorn.