01/18/2018 – The now-former Royal Britannian Guards, having been dismissed from duty by Commander Forthwin and without a great villian to vanquish, found themselves with little to do, yet soon they found themselves answering a call to the Shattered Skull tavern in Skara Brae by the famous ranger Shamino, who announced his plans to reform the Rangers Guild of Skara Brae in order to assume the role of the now dismissed Royal Britannian Guards and that he would be looking for members to fill the ranks. No sooner had he finished his announcement, however, did his old companion Iolo FitzOwen wander in to the tavern to happily announce his own new guild, the Adventurers Guild. The two found themselves in a disagreement as to which guild should be established, with Shamino arguing in favor of the ranger’s tradition to protect Britannia, while Iolo promoted the glory of adventure for the sake of adventure. The two eventually agreed that they would have the former guards decide after each leading them on an adventure. Iolo quickly took the opportunity to lead them on an adventure first.
They began their adventure, as Iolo had promised earlier, to earn the glory of fighting murderous pirates by visiting Jhelom, a town which has been known for years to endure a perpetual plight of pirates in the southern seas. However, Iolo had reason to believe that as of late there had been a more elaborate organization taking place among some of the pirates, and he wished to learn more. He sent his would-be adventurers across Jhelom to search for clues from the local populace. They soon learned that there was indeed a cadre of pirates that had placed a stranglehold on trade going in and out of Jhelom by running a protection racket, allowing only certain merchants to pass through who were paid up. In addition, they found that the very same pirates and a fighters guild known as the Hand of Death were involved in rigging fights in the fighting pit. The adventurers followed that clue to the Hand of Death’s guild headquarters and located a note indicating that the pirates may have been stationed on Amoeba Island:
Upon taking a boat to the island, the adventurers discovered the pirate hideout of Captain Rockwell, and fought their way into the villian’s cavernous den. After defeating the pirates they found Captain Rockwell, who pleaded with Governor Grim, who had somehow managed to maneuver himself into the governor’s seat of Yew, Vesper and Jhelom, to spare him and continue offering him protection. The pirate accused the governor of some kind of treachery before fighting for his life, but ultimately choosing to die than submit himself to any kind of interrogation. With the pirates crushed, Iolo called an end to their adventure and sent them back home.
On Tuesday, March 21st at 8:00 PM EST, meet Sage Alonso at the Minoc Gypsy camp to continue the journey.
Summary: Now that Sage Alonso had had a chance to study the spells previously acquired, he summoned the guard to begin the attack. Having cast the spell that would allow him to locate the lich, he was able to determine that the lich was away from his “heart”, the object which had been said to be the source of his power, making it the ideal time to strike. The guards traveled to the crypts of Yew, battling desperately against the angered spirits of the place in a race against time before the unstoppable lich returned. They found deep within the catacombs an unusual series of caverns below filled with the undead, and eventually a strange room in which a large tree had taken root. They only arrived barely in time to cast Sage Alonso’s spell upon the heart, putting it in disrepair and making the lich vulnerable to attack. The lich attempted to thwart the guards but, now vulnerable, was vanquished forever. The guards emerged victorious, and Yew was saved from the threat posed by this ancient evil, but a lingering question remained: who was it that released the lich in the first place?
On February 23rd at 8:00 pm EST, meet with Sage Alonso at the gypsy camp near Minoc.
Event Summary: After meeting with Sage Alonso, the guards went back into Ilshenar in search for another spell that was needed to defeat the lich. On their way they encountered the lich powerful spirits that it had summoned, and suffered grievous losses to the lich before it disappeared. After recovering from their wounds, the guards and Sage Alonso carried on until they found old ruins in the center of Ilshenar, where Alonso claimed his people once dwelled before they took to wandering. While Alonso wandered off to study the ruins, an otherwise unremarkable music box spontaneously switched on, playing a strange melody. The guards were confronted by the rising bones of ancient gypsies that danced to the haunting tune. Once the guards neutralized the threat, Sage Alonso approached the music box and found inside of it the final spell that was needed.
On February 16th at 8:00 pm EST, meet Sage Alonso at the gypsy camp near Minoc.
Event Summary: The guards met with Sage Alonso, who explained that in order to defeat the lich, they would have to learn two spells, one to locate him, and one to destroy his heart. He led them to Ilshenar, where after conferring with a local sage, determined that his ancestors had hidden the words of the spell on top of the nearby mountains. The guards split up and began their ascent of each of the mountains; meanwhile, the lich himself appeared, bringing his legions with him. After much chaos the guards had returned to Alonso with the words of power.
On Thursday, January 26th at 8:00 PM EST, meet in Castle Blackthorn to continue the Yew Investigations.
Event Summary: Thanks to the information revealed by Otis the Monk at the Council Meeting, Magister Rainard ordered the guard to the gypsy camp near Minoc to find the one called Sage Alonso to find out what he knew about the gypsy curse written upon the sarcophagus at the Lich Ruins in Yew. They found him sitting behind a runic ward. Alonso claimed that there were things in the woods that were after him, and that he could not leave his station lest they hunt him down. He seemed to hesitant to help at first, and shortly thereafter Wraith Inaos appeared, bringing along his undead minions. The guards fought Wraith Inaos multiple times, yet every time they seemed to defeat him, he would reappear somewhere else. Eventually, Inaos disappeared completely, its demise uncertain. For their assistance, Alonso thanked the guard, and pledged his help in their efforts against the lich that was behind Zalan’s murder, saying he would call upon them when he was ready.
On Thursday, January 19th at 8:00 PM EST, meet at Castle Blackthorn.
Event Summary: At the castle, Magister Rainard explained to the guards that Lord Blackthorn was initiating an investigation into the recent death of Governor Zalan, who was assassinated at a Council Meeting. Initial investigations indicated that Governor Zalan had been given a box, which was stolen at the time of his death by a wraith assassin, by a ranger named Ardos who lived in Yew. When the guards found Ardos’ home, it was being stalked by a wraith that called itself Inaos. Wraith Inaos summoned its minions to fight the guard, but eventually disappeared when the guard defeated them. Ranger Ardos emerged from his cabin, appearing anxious and paranoid. He explained that he had found the box inside of the Yew crypts on an altar that appeared to be dedicated to the Shadow Lords. Upon taking the box he was chased out by Wraith Inaos, and had been pursued ever since. Ardos had little else to offer the guard except that he heard a lumberjack named Pielt had seen something relevant.
The guards traveled to Pielt’s cabin, to where he soon arrived from out of the woods. Pielt explained having come across an open sarcophagus at the Lich Ruins to the south, with markings he was attempting to read before being chased away by the liches. The guard accompanied him to the Lich Ruins where, after battling the infamous Liches of Yew, Pielt was able to examine the markings, finding that they were a part of an old gypsy curse placed upon the open sarcophagus.
We are sad to report that on November 15th during a dinner meeting hosted by Lord Blackthorn, Governor Zalan of Yew was assassinated by a wraith while attempting to give his report on Yew. The assailant seemed to come after an enigmatic box recovered from the crypts of Yew. Employing magic within Lord Blackthorn’s castle, the wraith swiftly struck down Governor Zalan before taking the box and fleeing. Zalan showed no signs of life after his fall but was immediately rushed to the local healers for examination. Lord Blackthorn has sworn to address this injustice.