Category Archives: Knights of Mondain

[FICTON] Memories Once Lost

“Nathaniel. Why do we fight?”

Two knights watched from a hill overlooking a battle. Crimson-hued clouds in the evening sky cast an ominous shade over the land. Shouts and the clash of steel rang from the battle raging in the distance as a kind of reflective silence seemed to separate them from that brutal chaos. They stood atop a mass of bodies from an earlier battle.

“For justice, brother Alastair. For the good. For the light.”

Suddenly a horn blared loudly somewhere in the battle, accompanying with it the stamping of horses and warcries of men as an entire battalion of mounted knights came crashing into the ranks of Mondain’s monstrous legion. The routed soldiers were slaughtered mercilessly as they attempted to flee from Lord British’s armies.

“Do we?” asked Alastair. “All of this bloodshed, for a man that is not even a Sosarian.”

“He is our King, brother,” replied Nathaniel.

“Lord Wolfgang was our king,” Alastair fired back.

“Lord Wolfgang is dead, murdered by the traitor. How many have perished for his crimes? And how many more will perish?”

Just as Nathaniel finished speaking, a loud crash resounded throughout the land as a massive projectile hurled from the dark legion’s camp landed midst the battling armies. It was followed by woeful wailing. As the madness seemed to subside to regular sounds of battle, Alastair spoke again.

“How many *must* perish, brother? I sense the world is changing, and not for the better. Conflict is what drives us; it is what dwells in our hearts. Conflict is the engine of our evolution. Without it, what are we? What am I? What art thou?” Alastair gestured widely to the battle playing out before them. “If Lord British has his way, all conflict will come to an end, and the kingdom will march limply to its annihilation.”

Nathaniel frowned. “Why worry, Alastair? Conflict is inevitable. It is peace that is the elusive and fleeting moment in time. Besides…” Nathaniel turned to Alastair, looking him up and down with a grin. “Were we to cross swords, thou wouldst surely be trounced. Without conflict, what art thou indeed!”

Alastair looked to his friend as Nathaniel returned his gaze to the battle in their moment of rest.

“Perhaps so, brother.”

[EVENT] The Battle of Trinsic Part 4

4/27/2017 – The guards launched their final assault on the undead forces still holding Paladin Isle. It was a brutal fight but a short one, and the Knights of Mondain strangely were nowhere to be seen. Just when the guards had finished their fighting, a paladin arrived to deliver news to Commander Forthwin and the guard that an undead presence had been scouted on Barrier Isle. The guards raced to the isle and found a gathering of powerful undead monstrosities that seemed to be guarding some kind of work site. Fresh dirt was piled high near a bundle of rocks and stones that seemed to be blocking a passageway. Several unearthed remains were scattered around the work site that came alive as the Commander Forthwin disturbed the rocks. The remains of ancient paladins rose up and fight the guards as if guarding the site, but once they were vanquished the guards entered into what they learned was an ancient crypt of the Mysterium Fidei, finding several items of interests: murals depicting the original defeat of the Knights of Mondain, an empty tomb, several books scattered about, and a large pile of bones of ancient paladins slain long ago.

[EVENT] The Battle of Trinsic Part 3

4/20/2017 – For a third time the Royal Guard, under Arthur Forthwin’s command, clashed against the restless dead wandering the streets of Trinsic. The battle was brutal, and many gave their lives in the salvation of Trinsic. When victory was in sight, the Pallid Knight appeared in the Trinsic Meeting Hall to display his work – many innocent citizens of Trinsic gathered in the center of some bizarre ritual, though which the Pallid Knight, by violently sacrificing them, summoned in effect a horrid entity composed of their bound and tormented souls. The monstrosity wreaked devastating destruction before the guards were able to put it down for good while the Pallid Knight quietly slipped away. Victory had been achieved – but a heavy cloud hung above the city.

[EVENT] The Battle of Trinsic Part 2

4/12/2017 – The guards gathered in the captured docks of Trinsic to prepare for the next assault. Commander Forthwin led the charge across the river into western Trinsic where the Royal Guards met a gruesome phalanx of undead, many of them former residents of the city. The guards pushed the undead westward, clearing them out completely all the way to the western wall. Before they could push into the northwestern quarter of Trinsic, however, the undead began to rally from the east, forcing the guards to double-back before the undead could effectively flank them. Finally, the guards pushed north to the Trinsic Barracks, where they encountered none other than the Pallid Knight himself. The knight challenged the guards by forcing them to annihilate one of the finest horses of Trinsic, Baldur the Mighty Steed – a coveted horse among many of Trinsic’s Paladins but now destroyed and returned as an undead minion of the Knights of Mondain. The guards slew the horse as the Pallid Knight made his exit. Though a victory, it was a victory marked with grief for the fallen.

[EVENT] The Battle of Trinsic Part 1

4/6/2017 – Commander Forthwin met with the guards at Castle Blackthorn, where he discussed his plans to retake the docks quarter of Trinsic from the clutch of the dead. They traveled to Barrier Isle just off of Trinsic, and the Commander led the charge across the bridge to the walls of Trinsic. They met stiff resistance immediately upon knocking through the blockades, as swarms of undead descended upon them. Unrelenting, the guard pushed forward and faced off with several of the Knights’ most gruesome creations. The Knights themselves did not seem to make an appearance except for the Pallid Knight, who watched from afar until finally intervening himself, to reveal that the brave Sir Jeffrey, whom until recently had been fighting the undead alone in a berserk rage, had at last perished and remade as an undead minion of the Knight. The Pallid Knight loosed the undead Sir Jeffrey upon the guards forcing them to destroy him forever. As the body of Sir Jeffrey lay lifeless, finally free from the yoke of undeath, Commander Forthwin informed the guard that they were victorious, and that the docks were now under their control.

[NEWS] TRINSIC INVADED!!!

Hear ye, citizens of the realm!

The legions of the dead under the command of the powerful foes, the Knights of Mondain, have seized Trinsic with OVERWHELMING force!

All travelers are advised to avoid the city, and go with EXTREME caution!

Lord Blackthorn demands answers at the next meeting of the Governor’s Coucil!

Commander Arthur Forthwin of the Royal Guard announces plans to take back the city!

What a sad day! A tragic day! Will the heroes of the realm be able to vanquish the dead wandering Trinsic’s roads??

[EVENT] Premonitions of Annihilation – 3/28/17

The guards mustered at Castle Blackthorn, where they were greeted coldly by Commander Forthwin. The Commander informed them that they were to set out on a mission to investigate an undead disturbance reported by the royal scouts. Once they arrived at the reported valley near Trinsic they discovered a legion of the undead wandering within it. Fighting back the dead, the guards eventually found a cave where dead seemed to be gathering around a festering death. Once dispatched the Commander pushed away the muck to find, beneath the foul, odorous remains a stone, upon which was inscribed a dark warning from, to their collective horror, the Knights of Mondain. The stone indicated Trinsic as their target of attack.

Without hesitation Commander Forthwin summoned a moongate to the city of Trinsic, where they found the undead legions of the knights had already entered the city. They pushed back the restless dead to the entrance of the city and seemed on the verge of victory when none other than the Pallid Knight himself emerged from the woods, issuing a stark warning and summoning his other companions. The Knights of Mondain made quick work of the Royal Guard, pushing them back into the city and scattering them near completely in a moment of shear chaos. Near total defeat, Commander Forthwin issued an order of retreat, commanding the guards to fight their way to the docks where he left a moongate back to Britain. At Britain, Commander Forthwin swore to take immediate action in planning an assault to retake Trinsic. The city now remains under the clutches of the dead, led by the enigmatic Knights of Mondain.

[EVENT] Mystery of the Faith – 11/17/16

On Thursday, November 17th at 8:00 PM EST, meet with Commander Forthwin at Castle Blackthorn for a perilous mission.

WARNING!!!: This event will be more challenging than normal. Players are STRONGLY recommended to insure everything they have and leave anything they do not wish to lose in the bank. There may come a point where fallen bodies will be unrecoverable. Come prepared for anything.

Event Summary: The guards entered the tomb of the Pallid Knight, except upon entry they encountered the ancient warrior himself standing above his opened tomb. The Pallid Knight scolded the guards, claiming they were arrogant and that their entire adventure across the 5th preceding tombs was all a deception. He revealed that his five companion knights had never truly been destroyed, and claimed that they could not be destroyed. The Knights of Mondain, united, unleashed their fury on the Royal Guards and sent them on the run through a forgotten corridor of the tomb. What the guards found after escaping the Knights was an ancient battle ground riddled with the bones of ancient paladins belonging to an order called the Mysterium Fidei. The old bones started to come to life and the guards, weary from their catastrophic loss against the Knights of Mondain, had to fight for their lives to survive. By good fortune, they beat back the cursed paladin remains and found an escape out of the dread tomb.

[FICTON] Letter from the Rat King

A letter addressed to the lords of Castle Blackthorn, and made public by Lord Blackthorn.

hay big king man!
yu thenk yu big? thenk yu strong? com fyn owt how strong yu ar! harles man! yu muther smel lyk rich sope! yu dog! luk for stachu yes? want big meen stachu to kil big meen nyt? cant hav it! myn now! i fownd it its myn! says yull tak my big ston! i no think so! all tak yu muther! wat yu thenk of that? yu muther a dog! yu futher a turd farmer! yu futher com farm my turd! wat yu thenk of that? breng yu big army! i no scard! me an big rats crush yu up! mak yu bones in me treshur! cant win! no try! yu scard! scard lil dog! yu pee yu big king pants! to scard! yu muther gonner be big rat mumma! wat yu thenk of that big king man?
~big rat king